Original guide illustration
Frontline anchor
Farin
Rooms collapse at the objective or a revive lane never stays open.
Farin, Eradan and Andriel roles with restored headshots, covered revives, recovery timing and safer respec checks.
PARTY BUILD ROUTES
Choose the problem your party needs to solve, then build a repeatable control, ranged or recovery loop.
01 · SELECT
Each card answers who should lead, what to level first, and what needs to be ready before a hard room.
Original guide illustration
Frontline anchor
Rooms collapse at the objective or a revive lane never stays open.
Original guide illustration
Mobile pressure
Archers, casters, or exposed elites must disappear before the line is overrun.
Original guide illustration
Protection and control
The party needs space to recover, protect an objective, or reset a bad room.
02 · COMPARE
Match the room’s repeated failure to a hero role, then use the skill costs and effects shown in your current game.
| Hero | Pick this when | Opening focus | Keep ready |
|---|---|---|---|
| Farin | Rooms collapse at the objective or a revive lane never stays open. | War-cry → Sweeping Attack | A shield or heavy weapon, plus a crossbow pull option. |
| Eradan | Archers, casters, or exposed elites must disappear before the line is overrun. | Heavy Shot → Evasion | Bow, arrows, and a safe melee fallback for a closed angle. |
| Andriel | The party needs space to recover, protect an objective, or reset a bad room. | Sanctuary → Word of Command | Staff, Power, and a clear line to the next revive window. |
03 · COMMIT
Commit to one lane before chasing a tooltip. Then use a challenge run to learn whether the team lacks control, range, or recovery.
Name the failure: collapsed frontline, exposed archers, or a missed recovery.
Take one repeatable action and the resource or movement that lets you use it again.
Record what broke in a challenge run before changing another branch.
A safe starting Andriel build for Legacy Edition: protection and recovery first, then control, staff damage, and clear co-op timing for groups.
Last updated: 11/5/2026
Build Eradan around bow pressure, movement and a melee fallback in War in the North Legacy Edition, with Patch 2 headshot fixes and safe respec checks.
Last updated: 11/5/2026
Build Farin around frontline control, safe revives, weapons and respec checks in War in the North Legacy Edition, including the Patch 2 gear repair.
Last updated: 11/5/2026